HooKit · Hook engine for Pi
HooKit owl mascot — a small clay owl figurine

event → hook → outcome → action

Your harness. Your rules.

A hook engine for Pi giving you control. Start with a ready-made library or define your own, and install either one from GitHub. Build hooks for yourself, your team or the world!

Config in .pi/hookit.json · managed from /hooks

tool_call

pass / block

Pi · before a tool runs

tool_result

pass / patch

Pi · after a tool returns

turn_end

pass / report

Pi · at the end of a turn

agent_end

pass / report

Pi · after the agent loop ends

agent_settled

pass / report

Pi · when the agent settles

session_before_switch

pass / cancel

Pi · before a session switch

session_before_fork

pass / cancel

Pi · before a session fork

hook_result

pass / report

HooKit · once per originating result

A Hook subscribes to one Event. Pi emits the seven Native Events; HooKit projects hook_result once for each originating Hook Result. The Native Event Outcome is frozen before owned Actions and reactive Hooks run. Events reference